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Showing posts from April, 2018

Free Hand Drawing on Apple Maps

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This is kinda a note based on the learning I've had working with the Free Hand Drawing(FHD in short) on all the major Maps(Google, Mapbox & Apple Maps) on the market. So, If you'd like to have an in-depth technical understanding, please refer this  post which was my first experience with FHD on Google Maps that delves deep into the Google Maps SDK explaining the FHD functionality & its implementation. And to get a context on the Mapbox based FHD solution, please do refer this blog. What I learned with Apple Maps: Apple Maps iOS SDK doesn't differ much from Mapbox iOS SDK, most of the API's has almost the same signatures/pattern, it almost looks like a copy-paste from a developer(API User)'s perspective, Not sure if Apple Copied from Mapbox or vice-versa(I pick this), but the mapping system works totally different internally especially w.r.t the FHD features like polylines, polygons etc. The FHD works smoother on Apple Maps and there are some major di

What I Learned While Building my Noisli Clone Musicly in React Native and Expo

This is only a note on the Blog post I wrote on Medium (that's getting garnered with a huge view counts & some claps, which I see it as a gratitude from the community) on the stuff I learned while developing the Noisli clone app in React Native. I think there's no such tutorial/blog that explains the Pros & Cons and the different ways of developing the React Native apps, hence I think the blog post serves several kinds of people starting from a Fresher to even an Experienced developer who hasn't developed/tried all the approaches. I consider this article as a unique one as some of the people have conveyed/thanked me personally the same way that I had thought of and wrote it initially. I always feel it's better to have multiple touch points to some great posts/articles, hence adding a note here as well for those who haven't seen & would be interested to take a look at. Enjoy!